Papercraft Armada
Notebook-doodle artillery: campaign vs AI, or 2-player duel with host-synced forts and ink-bleed.
Build a paper fort and climb a five-stage campaign — or duel a friend with ink-bleed cascades in this notebook-doodle artillery game.
Gameplay loop
Place blocks and cannons within an ink budget, peel cover (ink cascades through bags), sink guns through Matter.js physics — solo campaign or private-room duel.
Platforms
desktop, mobile-landscape · mobile landscape
Strengths
- Distinct visual identity (paper/notebook doodle) that stands out in the portal
- Campaign structure beyond endless score-chase
- 2-player private-room duel with host-synced forts
- Clear build-vs-shoot resource tension via ink budget
- Landscape mobile play (canvas tap/drag; rotate gate in portrait)
- Achievement hooks for wins, ink efficiency, and build/combat stats
Gaps
- Portrait is rotate-to-play only (no full portrait layout)
- Duel is private-code only (no ranked matchmaking)
- Campaign depth is finite compared to Souls Slop's exploration scope